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Sony Playstation 2

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3.8

Summary

Sony Playstation 2
Anusha Jiandani@krazy4sonu
Nov 26, 2005 04:40 AM, 4623 Views
(Updated Nov 26, 2005)
!~*Rocking My Life..But Makes My Parents Scream*~!

Ok..now im not a game freak but my cousin had just got me this game and I was eventually depressed that he bought it for me! But like..i tried it out anyway! And infact my depression ended with a smile and I started to get really excited about this game! (though I thought my gift would be Sonu Nigam :P) I think my excitement only came to me when I was beating my 9 year old Cousin in a racing game!


The Description


Play Sation 2’s 300 Mhz processor delivers enhanced clarity and mesmerizing graphics. What’s more, the Play Station 2 doubles as a CD/DVD player. It also plays most of the original Play Station games.


You will evidently enjoy the look, sound and feel of unbelievable near- cinematic realism as you play. Playstation 2 offers the most advances games acrossevery genre, DVD video playback as a standard feature.


Under The Hood


First Of Its Kind - The 128-bit CPU is the first of its kind in the world, integrated with the state-of-the-art 0.15 micron process technology on a single LSI.


The new CPU incorporates two 64-bit integer units (IU) with a 128-bit SIMD multimedia command unit, three independent floating point vector calculation units (FPU, VU0, VU1), an MPEG 2 decoder circuit (Image Processing Unit/IPU), and high-performance DMA controllers onto one silicon chip.


Four Times the Memory


The main memory supporting the high-speed CPU uses the Direct Rambus® DRAM in two channels to achieve a 3.2 GB/second bus bandwidth--or four times the performance of the latest PCs that are built on the PC-100 architecture.


Super Computer


With a floating point calculation performance of 6.2 GFLOPS/second, the overall calculation performance of this new CPU matches that of a super computer. When applied to the processing of geometric and perspective transformations normally used in the calculation of 3D computer graphics (3DCG), the peak calculation performance reaches 66 million polygons per second.


New Joint Venture


Toshiba Corporation and Sony Computer Entertainment Inc. established a joint venture company to produce the CPU. Sony Computer Entertainment Inc. estimates an investment of 50 billion yen in equipment for the new company.


GRAPHICS SYNTHESIZER


Pioneering Technology


The Graphics Synthesizer incorporates a massively parallel rendering engine that contains a 2, 560-bit wide data bus--20 times the size of leading PC-based graphics accelerators. Very high pixel fill rates and drawing performance are achieved using embedded DRAM process technology pioneered by SCE for use in advanced graphics technology.


Unrivaled Graphics Performance


The original PlayStation introduced the concept of the Graphics Synthesizer via the real-time calculation and rendering of a 3D object. The new GS rendering processor is the ultimate incarnation of this concept--delivering unrivaled graphics performance and capability. The rendering function was enhanced to generate image data that supports NTSC/PAL television. The quality of the resulting screen image is comparable to movie 3D graphics in real time.


Superior Memory Access Bandwidth


In the design of graphics systems, the rendering capability defined by the memory bandwidth between the pixel engine and the video memory. Conventional systems use external VRAM reached via an off-chip bus that limits the total performance of the system. For the new GS, however, there is a 49-gigabyte memory access bandwidth achieved via the integration of the pixel logic and the video memory on a single high performance chip.


I/O PROCESSOR


Backwards Compatibility


Developed with LSI Logic Corporation, the I/O Processor supports Universal Serial Bus (USB), which is the standard for digital interconnectivity. The IOP also delivers backwards compatibility with the current PlayStation architecture.


Increased Performance


Based on the current PlayStation CPU, with enhanced cache memory and a new, higher-performance DMA architecture that permits a four-fold increase in data transfer rates, the serial interface is also upgraded to more than 20 times the performance of the current PlayStation. The USB host controller and the physical layers are also integrated onto this chip LSI.


USB Interface Compatibility


The USB interface is compatible with OHCI (Open Host Controller Interface) and can handle data transfer rates of between 1.5 Mbps and 12 Mbps (megabits per second).


Overall it’s a cool game..and I guess now im getting really use to it! My parents would call me down for dinner that time the computer gets me deff enough to hear them! Now it’s the PlayStation 2 that gets me all deff! :S…you understand the crisis my parents are going through! :P :D Yeah..im troublesome! Hope you liked the review! Do leave your Ratings And Comments!


Anusha Out----->

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