For all its “fast moving innovation” the tech
industry is a predictable thing sometimes.
Every other year Apple puts an ‘S’ on the end
of its last phone, buffs it up with a few tarty
new features and delivers it to splendid
applause.
But the pressure is “analogue” in nature – 3D
Touch doesn’t just detect three levels of
pressure, but all the points between. This
opens up some interesting potential,
particularly in games, which I’ll expand on in a
moment.