Unlike some other Micromax phones, the software isnt too intrusive and the hardware seems to have enough grunt for most tasks. This isnt by far the most powerful hardware around, but even mid-range phones today are extremely capable by any standard. Its hard to quantify whether having 4GB of RAM makes a huge difference, but for what its worth, we didnt feel any lag when using the phone and switching around between loads of open apps.
The screen is bright and crisp, but the glass is extremely reflective, which can be a little annoying in some situations. Colours pop quite nicely, and brightness is adequate for outdoor use. Using the Micromax Canvas 6 Pro turned out to be quite pleasant, except that we did feel the rear heat up quite a bit when gaming and using the camera.
Benchmark performance was good, if not exactly flagship-killer material. We managed 34, 731 points overall in Quadrant and 46, 385 in AnTuTu. Graphics scores came in well too, with 23fps in GFXBench and 9, 407 in 3DMark Ice Storm Extreme. The battery lasted only 6 hours, 41 minutes in our video loop test which is disappointing by todays standards. We managed to last through a day on a single charge but only if we stuck to basic usage - youre likely to be reaching for your charger by late evening if you typically play games, browse the Web a lot, or record a lot of video.